THE FIRST DEV DIARY #1 ON ‘MOTION CAPTURE’ TECHNOLOGY WITH A SPECIAL GUEST

In Motocross

FUNCHAL (Portugal), 13 February 2014 – Youthstream and Milestone announces with the first Development’s Diary the addition of  ‘Motion Capture’ technology included into MXGP, The Official Motocross Videogame.

The main aim of Dev Diary #1 is to highlight two of the biggest plus included into this MXGP Videogame Edition. The first one includes Motion Capture technology, which allows MXGP Players to experience pure simulation thanks to most realistic riders and bikes’ behavior. The second main plus is the inclusion; for the first time ever there will be a Monster Girl, Grace Leslie Rowe, in the game that will give a special touch and authenticity of the Motocross’ atmosphere.

“MXGP is a symbol of simulation, realism and license’s loyalty. Implementing Motion Capture technology is an additional piece to the puzzle that together with the ones related to game’s physics, graphics and chromatics’ choices, which were unveiled in the Gameplay trailer # 1 and released last week, creates the whole product image”, affirms Alessandro Castrucci, Milestone’s Game Director. “Particularly this year, using a female character, as the Monster Girl, will enhance the game’s realism if compared with the previous one; we are also confident she will be appreciated by all Motocross’ fans”, concludes Castrucci.

The Gameplay trailer # 1 is now available on MXGP-TV Youtube Channel, by clicking here.

Developed by Milestone Studio, one of the most recognized racing videogame developers and publishers for consoles and Windows® PC, MXGP, The Official Motocross Videogame will be available from 28th March 2014 for PlayStation®3, PlayStation®Vita, Xbox 360® and Windows PC®.

Follow MXGP, The Official Motocross Videogame on Facebook and Youtube Channel or check the #mxgpvideogame hashtag.

LINKS

Youthstream

FIM

Milestone

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